Battlefield 1 PS4 Game: Honest Opinion
Battlefield’s formula for large-scale, objective-driven warfare is really as powerful and theatrical as ever against the haunting, archaic backdrop of World War I. Battlefield 1’s single-player campaign is a brief but pleasantly surprising anthology of small, human stories that does an excellent job spotlighting a number of the key technology of the era.But it’s the exhilarating multiplayer that a lot of strongly capitalizes on the potential of the old-school arsenal, bringing numerous subtle changes that keep carefully the combat balanced and smart while still enabling the hallmark chaos which makes Battlefield such an excellent first-person shooter series.The Battlefield series is not known for the caliber of its single-player recently, so Battlefield 1’s campaign is a good change of pace. Just how each story juggles charm and tragedy in equal measure helps humanize the war and the persons that fought it with quiet, welcome restraint. Overly simplistic objectives hold it back from being the memorable saga it may be, but a solid sampling of a few of Battlefield’s most defining factors – like objective capturing and vehicular warfare – make it, leastwise, a worthy primer for multiplayer.
Battlefield 1’s single-player is more considering telling the human stories of WWI.
Instead of restricting itself to 1 time, place, and character, Battlefield 1’s vignette-style method of single-player allows it to touch on under-explored theatres of war that made up the nightmarish global campaign of World War I. Its short prologue and five “war stories,” each lasting about thirty minutes to one hour, took me on a harrowing journey from the bleak, muddy fields of the Western front to the sun-baked deserts of North Africa. Due to the wide leaps in both geography and chronology, the campaign never delves too deeply in to the political complexities of THE FANTASTIC War. But interesting storytelling prevents it from feeling superficial – these vignettes are more enthusiastic about telling the human stories of World War I than delivering a bombastic history lesson, plus they do so with mostly effective power and grace.Storm of Steel, the prologue mission, sets this up with a tragic honesty. You undertake the role of several members of the united states 369th Infantry, an all-black regiment referred to as the Harlem Hellfighters. I was pleased to see the historic need for these soldiers, mostly made up of African-American and Puerto Rican-American men, recognized so in early stages, but I’d have desired to see their rarely-told tale saved for a complete, character-driven mission.
Captures the grit and valor of battle without having to be disingenuous.
As you as well as your fellow Hellfighters desperately make an effort to rebel the incoming German forces, you’ll meet death again and again, nonetheless it won’t necessarily be your fault. Sometimes death is awkwardly forced after you if you wrap up surviving longer compared to the script expects, because death is the main plan. At least it’s handled poignantly. While Storm of Steel effectively works in an effort to introduce you for some Battlefield basics – how exactly to shoot, reposition, and reload – its grim reminders of World War I’s overwhelming death toll establishes the tragic tone.
That is a sad campaign – not quite the horror game that the devastation of the fantastic War deserves, but nonetheless the one which confidently forgoes the patriotic pomp and war fetishization observed in modern military shooters. That’s not saying there isn’t excitement or heroism – there is. But Battlefield 1 manages to fully capture the grit and valor of battle without having to be disingenuous. Each war story is grand in its smallness.
A Weak Beginning
The first story-driven mission, Through Mud and Blood, is by far the weakest in terms of character, and the huge jump in quality that follows makes me wonder why DICE kept that one as the opening to commence with. The answer is most likely familiarity – you play as Daniel Edwards, a, inexperienced soldier part of a British Mark V tank unit pushing through German lines into Cambrai, France.
It’s not that the story is bad, but Edwards is painfully bland, as is his mission. Capturing points on the way to Cambrai serves as a fairly easy primer for just one of Battlefield’s most popular multiplayer modes, Conquest, in addition to a how-to on operating tanks, but offers little else in the form of storytelling opportunities.Edwards makes a cliche leap from a rookie struggling to use the clunky Mark V to a one-man army who eventually ends up bearing the brunt of his tank unit’s mission: going by walking to scout out enemy encampments, battling enemy infantry and FT-17s while his tank, Black Bess, demands repair, and lastly holding out against waves of enemy vehicles in a wrecked trainyard. Not that the slow heaviness of the tanks isn’t fun – that last section in the trainyard is in fact the first mission’s high point.
It’s an exciting battle that had me desperately weaving my clunky Mark V in and out of cover, hopping out to correct with a wrench (a quicker, but consequently riskier option to mending from inside), and swerving around my opponents to get an improved shot of their tanks’ less-armored rears.But perhaps more disappointing than this first mission’s story is its bugginess, a thing that was thankfully absent from all of those other campaign. My first-time through, I spent quarter-hour running around a clear battleground wanting to trigger whatever event would move me to the next scene.
Eventually I realized an enemy tank had gotten stuck on a trench nearby the edge of the particular level, halting the mission’s script. Another segment where you control a carrier pigeon must have served as a thoughtful diversion from the horror of war, but because of the weird controls, camera, and collision (I clipped straight through a building), it had been sadly comical.
A decent group of adventures with a small number of memorable highlights.
Initially, I thought this bird segment was meant in an effort to teach you how exactly to operate biplanes, but that comes later, in the much more robust second level, Friends in High Places, which excels in both gameplay and storytelling. It’s an even that’s packed with high points – figuratively and literally. You may spend the majority of your time and effort in the air as a cocky American pilot who has infiltrated the British Royal Flying Corps for his own amusement, and the opportunity to fly the Bristol F2.A biplane fighter. Flying some of Battlefield 1’s biplanes, in single- and multiplayer, is a freeing experience. They cut through the air smooth as butter and control easily and precision.
As the American troublemaker narrated his escapades along with his unsuspecting British co-pilot, I tore through the sky shooting down German aces, leading them full-speed towards barrage blimps before pulling up and watching them crash, while still making the effort to swoop down and bomb the anti-aircraft trucks below.But Friends in High Places is fantastic even once you bring your biplane down from these exhilarating dogfights and crash land behind enemy lines. I played this on-foot section multiple ways, first stealthing my way through the trenches with satisfying melee-only kills, and again moving in guns-blazing. Each single-player level is large and relatively open enough to provide you with multiple option for confronting an obstacle, but nonetheless tight and focused enough to keep you on the right track without limiting your freedom. A strategy like stealth is manufactured viable by the capability to throw bullet casings to distract enemies, but also by poor AI that means it is extremely simple to just run from indicate point undetected.
Each character is fighting for something much smaller compared to the war itself.
For the guns-blazing approach: ammo is incredibly limited but weapon crates are numerous, and you could always grab guns from fallen enemies, too. I came across that playing in this manner was unsurprisingly the very best. Battlefield isn’t really built for stealth, and getting the opportunity to experiment with an abundance of World War I-era weapons (just like the newly invented submachine guns or the easy, but effective bolt-action rifles) and changing up my tactics according to what I possibly could salvage from enemy encampments was a far more gratifying experience.This brief, stealthy trudge through the trenches and the muddy graveyard of downed Mark V tanks, bodies, mangled trees, and barbed wire that made up this No Man’s Land area was a haunting break from the epic dogfights preceding it, a transition that Battlefield 1 handles with grace. Some military shooters try to make some grand statement about war while making the horror of it a great adventure, Battlefield 1 uses clever storytelling to keep up a balance.
Later levels preserve this balance within their own way. Your adventure as at the very top Italian soldier braving an enemy fortress to save lots of his brother is recounted with quiet sadness from father to daughter. Within the last, & most pleasantly surprising level, you undertake the role of a Bedouin rebel as she fights alongside Lawrence of Arabia for freedom from the Ottomans. Each character in each war story is fighting for something much smaller compared to the war itself, and that shines through most vignettes with a lovely, sad power.Overall, Battlefield 1’s single-player campaign is a decent group of adventures with a small number of memorable highlights, but serves mostly in an effort to sample a number of the vehicles, elite classes, and firearms you.