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The Kingston HyperX Cloud Revolver S takes the typical Cloud Revolver headset and tweaks it just somewhat to create its sound stage more versatile for gaming, music and video entertainment.
The Cloud Revolver S has 7.1 channel surround sound, because of Dolby digital signal processing, making this headset one of the better PC gaming headsets and among the finest PS4 headsets, targeted at full immersion and total situational awareness.
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If you go through the HyperX Cloud Revolver S and how it comes even close to similar products just like the $99 (£89, AU$169) Creative Sound BlasterX H7 Tournament Edition and the $99 (£109, AU$159) Corsair Void Pro RGB – it’s more costly, and will be offering the same game-oriented 7.1 channel surround. However, there are always deals out there which should make the HyperX Cloud Revolver S a far more palatable expense.
As you’ll see, apart from some minor problems, the HyperX Cloud Revolver S headset really proves itself atlanta divorce attorneys way we could want to challenge it.
The aesthetic of the HyperX Cloud Revolver S is pretty rather than overly “gamery.” A few points hint at its gaming nature, but they’re subtle. With the microphone removed, only the “HX” logo indicating HyperX on both ear cups really shouts “gaming.”
The black and white color scheme isn’t dramatic, with black being most prominent and white only turning up as minor accents on the ear cups and threaded in to the headband. Red LEDs, meanwhile, only make an appearance on the USB control box, plus they aren’t glaring.
The physical build of the HyperX Cloud Revolver S is a lot more impressive. The headset is made around a smooth, steel frame that’s pleasing to touch and eyes. It permits a flexible and robust feel. Now, metal frames have a reputation for allowing in a few noise if brushed or tapped, but a couple of rubber dampers help minimize the reverberation. Matte plastic ear cups put on the steel frame and pivot a few degrees in each direction and the headband slides freely for computerized adjustment to match a user’s head.
The headband and earpads are covered in leather-like “leatherette” pads packed with lush memory foam offering comfort for hours at a time and justify the utilization of “Cloud” in the headset’s name. We’ve worn a good amount of lighter headsets and headphones that felt infinitely more uncomfortable. The earpads make a broad loop, to comfortably fit large ears and disseminate the clamping pressure to the idea of being negligible.
The microphone is among the few disadvantages in the look. It plugs in to the HyperX Cloud Revolver S with a 3.5mm jack in the bottom of the left headphone. It’s thick, bendable, and feels durable without exposed mesh to worry about ripping.
The problem is that it loves to rebound somewhat from where it’s positioned if it’s bent very far. It’s nothing like a contortionist which will bend and stay static in whatever position you put it. It’s also a shame the microphone can’t dock itself in to the headset when not used, however the added bulk may not have been worthwhile.
However, the HyperX Cloud Revolver S adds some convenience with the mic, with a breakout cable that splits the microphone and headphone audio tracks into dual 3.5mm jacks. However, this added convenience will eventually lose Dolby virtual surround support, since it doesn’t use a USB connection.
The HyperX Cloud Revolver S uses braided cables that are somewhat rigid. From the headphones, the first amount of cable is approximately three feet, that is a manageable length to attain the USB control panel. The panel includes a clip onto it that appears designed for attaching to a pocket or belt.
From there, the cable gets a lttle bit insane at roughly eight feet long. If you’re near your personal computer, the cable can feel excessive. But, since it’s appropriate for consoles where you could possibly be sitting further away, getting the extra reach rather than needing it is best than devoid of it when needed.
All this cable versatility signifies that it’s appropriate for lots of platforms. It could hook up to PS4 Pro, PC and any other devices that support USB sound using the included USB dongle. A straightforward 3-pole 3.5mm jack also lets it plug into any other device, whether it’s your smartphone or your Xbox One X.
If you feel we haven’t gushed enough about the look of the headset, don’t worry. The HyperX Cloud Revolver S performance is similarly laudable.
Setup is a breeze. Kingston says ‘Plug N Play’ and the HyperX Cloud Revolver S really follows through. No search for drivers,no required software to control sound profiles. We plugged the USB device in, punched the button on the dongle to activate Dolby’s digital signal processor and – exactly like that we were all set.
The 50mm drivers pack a punch while keeping sound clarity intact. We cranked up games to the main point where explosions were greater than a little jarring, and everything still sounded crisp and clean. The HyperX Cloud Revolver S doesn’t muddle high hats or bass lines, and produces clean mid-tones.
The Dolby DSP introduces some noise, however the noise-to-signal ratio is good, and the interference is quickly covered up. The only times we really noticed it had been hearing music that started quiet, with bit more when compared to a single note played at the same time.
On the note of music, the HyperX Cloud Revolver S is quirky but fun. With everything set on track, the headphones are fine for music. The in-line control panel offers three equalizer presets: a bass boost and a set or vocal EQ. The bass is nice enough, but we didn’t find much use for the flat and vocal EQ options. We did, however, try kicking on the Dolby DSP while hearing music, and it had been a blast.
The Dolby digital signal processing may introduce noise, but it addittionally spreads out all of the factors in the song, and that means you feel surrounded by them, lending an almost live feel. Al, John and Paco sounded like these were sitting all around us franticly picking and tapping their guitars. Of Montreal’s Kevin Barnes shouting, “seriously, chemicals,” from throughout was amazing.
There’s a tinge of echo that purist audiophiles may hate, but it addittionally offers some novelty to songs we’ve heard a huge selection of times. Eddie Hazel’s solo in Funkadelic’s Maggot Brain can nearly take you to another dimension despite having crap headphones, so that it blew our minds yet again while listening with the HyperX Cloud Revolver S and the Dolby DSP started up.
The atmospherics offered in music carried to video content aswell. We tested this out with a lttle bit of Wonder Woman and Dunkirk. Naturally, Dunkirk was intense, with every gunshot rattling us. What stood out most were the minor background sounds, just like the sound of birds and other background factors we didn’t notice before. By spreading out the elements, the environments are that a lot more compelling.
Of course, all that is merely icing on the cake. Gaming performance is what it’s about, and the HyperX Cloud Revolver S doesn’t disappoint. To place it bluntly, no, the virtual 7.1-channel surround sound didn’t allow us to precisely pinpoint a footstep at our 8 o’clock so we’re able to whirl around and surprise sneaky adversaries with an instant headshot. But, it still offers solid spatial sound which can help immensely in games.
As the Dolby DSP does such an excellent job of spreading out sounds, it’s simple to distinguish sounds even in clamorous environments. We were defending the finish of King’s Row in Overwatch, and even though the payload was local and busy with combat, we’re able to head the loud footsteps of an enemy Reaper, get yourself a general notion of where he was (affirmed, he was lurking on the balcony above), and we’re able to warn our teammates with time to avoid an awful surprise.
We also tested the HyperX Cloud Revolver S in Rainbow Six Siege and Battlefield One. In Rainbow Six, sound cues can go quite a distance to staying alive and winning the overall game, and the HyperX Cloud Revolver S was no slouch at keeping us alert to our surroundings. In Battlefield One, the surround sound helped pull us in to the environment, making us feel just like we were that more deeply in the mud with snipers popping shots from the tower on our right, plus some jerk tossing flame grenades up before us.
Doesn’t really work sadly
The microphone, despite its finicky flexibility, is a good choice for gaming. Kingston boasts its TeamSpeak and Discord certification, and we were happy with it, too. None of our teammates ever barked, “your mic is cancer,” while using us. The noise-cancelling proved effective in a bevy of tests. Inside our worst test environment, a noisy cafe with music on, almost all of the sound was reduced, with only the casual sound of clinking glass coming through.
Background noise was easily overpowered by our very own voice in the microphone. There’s definitely a sweet spot for the mic though. Too close as well as your breath will appear to be a strong gust. Too much and it goes faint. Serious gamers or streamers with a dedicated microphone may take the microphone off and just forget about it (or find various other use for this).
The HyperX Cloud Revolver S can be an throughout impressive headset geared for gaming but prepared to do a lot more. The 7.1-channel surround sound offered through the Dolby DSP creates a broad soundstage that’s useful in games and immerses you in movies and music. Even while, the sound quality dazzles completely from bass to treble.
Beyond the sound, the HyperX Cloud Revolver S sticks out as a excellently built headset, which justifies the bigger price. Metal, rubberized plastic, faux leather and foam all incorporate to make a comfortable and durable headset that feels premium. Ten hours of gaming on a lazy Saturday is disturbingly simple to do with the HyperX Cloud Revolver S
Sure, the microphone isn’t the most flexible or simple to stow away we’ve ever used, however the sound is crisp and handles the work of keeping teammates informed in competitive games. And, yes, the purchase price is a little greater than a good amount of other headsets offering 7.1-channel su